Book by Phyllis Sparks
As the Third Age came to a bloody close, one of the first victims of the brutal march of the Shadow's armies across Eredane was the city of Highwall. Since the First Age, the city and its Scholar's Academy stood as a beacon of hope and enlightenment in a darkening world. That shining beacon was shattered seemingly overnight as the fury of the Shadow in the North descended on the world. Now, a hundred years later, the city of Highwall lies in ruin. At the center of this desolation rises Theros Obsidia, a black tower of impossible size that was magicked from the earth and stone like a splinter drawn from flesh. This is the locus of Izrador's power in Eredane and the fortress of his legates, the Order of Shadow. Huddled around the tower are the camps and garrisons of the Shadow's hordes, along with the ruins and hovels of the city's survivors. Highwall has become a place of death and darkness, and only the bravest, most follhardy, or most desperate heroes dare to intrude into the heart of Shadow. City of Shadow offers detailed information on the ruined and occupied city of Highwall, a level-by-level description of Theros Obsidia complete with beautiful maps and illustrations, and in-depth information on the Order of Shadow. Requires the use of the Dungeons & Dragons Player's Handbook, published by Wizards of the Coast, Inc. This product utilizes updated material from the v.3.5 revision.
Billionaires and Bagmen offers a surprising solution to the question many people are asking: How can we take our lives back from an over-reaching government, Wall Street power brokers, lobbyist-written laws, the billionaires who buy them off and candidates we don’t like? Sean Cogan, is funny, prickly, charismatic economist turned venture capitalist, comes up with the idea that his town should simply ignore Big Brother's rules and write its own.
He is convinced that the government is no longer “of, by and for the people,” that the President and all three branches of government are bought, paid for, and held in the grip of powerful billionaires, corrupt multinational corporations and their bagmen: the politicians and lobbyists who carry out their agendas. From a savvy newspaper reporter to a secretive former CIA agent who knows how the game is played to the idiot alcoholic mayor of the town who tries to sabotage the initiative, events start to spin out of control.
Things go from bad to worse when the powers that be in Washington become concerned that this independence movement could take on a life of its own. Cogan and his team of supporters, old high school friends, plow ahead in spite of the collusion of spies, lobbyists, a controversial talk show host and a whole boatload of other unsavory characters. It’s an exciting, scary and dangerous ride.
Meet just a few of the animals and people who have been a part of SOAR, the Southport/Oak Island Animal Rescue. You'll meet Captain Jack, a dog that was shot and left to die before being rescued by one of our volunteers; Sadie, a dog found in horrible living conditions with a broken, use leg and covered by fire ants; and Saint, an unwanted dog who became a best friend and service dog to a paralyzed young man. You will also read about a tragedy that occurred when pit bulls gained access to our property and cattery. These stories will give you a glimpse of life, and death, inside a small country animal shelter.
This fifth edition of a survey of American literature offers the work of 212 writers, with 38 newly included. This modern section has been overhauled to reflect the diversity of American writing since 1945. A section on 19th-century women's writing is included.
An army of the drowned dead, family betrayal, an exiled witch who doesn't know she has power--or that enemies are lurking all around her, spying on her. Follow Kassandra as she discovers who and what she is in this moving underwater fantasy. Kassandra comes from the sea, but she has no memory of saltwater, seagulls, or an incoming tide. She's never seen an ocean, never heard the thunder of surf. She's an exile, betrayed by her own family, sent as far from the sea as they could arrange--somewhere in the middle of Nebraska. Everything changes the day she drowns in Red Bear Lake, and discovers she can't really drown. Not in the way everyone else can. Then a two-thousand year old king wakes inside her head and turns out to be a prodigy with mathematics.
Kassandra cries for the first time in her life, and learns that her tears are doorways for calling things from the sea. With clues from summoned sea-demons and the voices in her head, Kassandra sets out to find out what the hell is going on...and discovers she's a prisoner, trapped between a murderous grandfather who controls an army of the drowned dead, river witches who spy on her through the plumbing, and Ms. Matrothy, the Girl's Department Director, who's been trying to kill her since she was four.