This study explored the embodied teen experience of parent-teen conflict and argument using a hermeneutic-phenomenological approach. Teens self-identified as (a) living in a family with everyday conflict, (b) not seeing a psychologist or counselor, (c) not having been in any drug or alcohol treatment programs, (d) not knowing the researcher ahead of time, and (e) being between the ages of 13 to 19 at the time the interview took place. The following themes emerged: (a) feeling power, small, devalued, and oppressed; (b) experiencing irritation, frustration, hypocrisy, pettiness, and defiance; (c) wanting freedom and autonomy and the battle for control; and (d) needing safe space and "me" time. Each theme and the whole embodied essence of this experience were interpreted through teens' as well as the researcher's lenses. The interpretations provide insight for teens, parents, and parent educators that may help improve parent-teen relationships and provide strategies to use in the classroom setting.
This expansive, inter-disciplinary guide to Renaissance plays and the world they played to gives readers a colorful overview of England's great dramatic age. Provides an expansive and inter-disciplinary approach to Renaissance plays and the world they played to. Offers a colourful and comprehensive overview of the material conditions of England's most important dramatic period.
Gives readers facts and data along with up-to-date interpretation of the plays. Looks at the drama in terms of its cultural agency, its collaborative nature, and its ideological complexity.
The Thunder Train carries a secret weapon. the elfin Spyre, Grimlak of the Radiant Order, and the beautiful ferran Mara, disguised as a bloodsport "splat" team, are secretly escorting a renegade Mechamage to the Ice Wastes, where a bold plan of rebellion is afoot.
Ellie Hawthorne’s event-planning business desperately needs a jolt of life. Determined to drum up leads, she heads to Las Vegas for a trade conference—and has one too many shots of tequila. The next morning, Ellie wakes up with a ring on her finger and next to the last person she expected to see again: Connor Grayson, the high-school boyfriend who broke her heart. Connor is in Vegas to secure funds for his self-driving car project. He’s as shocked as Ellie is by their accidental marriage. But when he finds out that his beloved grandmother Viola has suffered a heart attack, he begs Ellie to keep up the charade—just until Viola recovers.
Neither of them could have guessed what Viola has planned. And Ellie starts to think that maybe she got luckier in Vegas than she could have ever imagined. With a little help from Viola and four elderly Elvis impersonators, can these former sweethearts find lasting love?
Guests at Doveby House don’t usually pay by credit card, but when one tries and his card is refused, Janet Markham can’t help but wonder if there’s something more going on that a simple glitch in the credit card machine. As more stories of troublesome cards spread through Doveby Dale, Janet gets more curious, but unexpected guests keep her too busy to do much. As she and Joan work on clearing out the carriage house, a new mystery presents itself. Can Janet work out what links the credit card cases together? Will she be able to help Constable Robert Parsons solve the case or just get in his way? Who was Alberta Montgomery? And why were boxes of her letters and books of poetry left in the carriage house?
Little Ant is too busy to do a favor for the weevil, and he doubts the weevil would ever be able to repay him anyway. But when his friend the stick insect is snatched by a dove, Little Ant learns that you never know when you might be in a position to help a friend!